![]() Another option is to fill up the Card Deck at the bottom of the screen to force a discard. Then every time the player passes through a Cemetery tile they will acquire a Memory Fragment. One is by creating the Cemetery at the base camp and then placing Cemetery cards on the loop. There are actually two different ways to farm this resource. A great way to farm this resource is by placing down a bunch of Meadows next to tiles in order to create Blooming Meadows.īook of Memories - Players can get their hands on this resource by converting ten Memory Fragments into one Book of Memories. Noticeable Changes can only be acquired by triggering card combos. Metamorphosis - This is an interesting one because it is only created once the player manages to acquire 20 Noticeable Change. Place several Battlefields together to create a Bloody Road for example and fight the Blood Clots that spawn. A great way to do this is by putting down tiles that spawn low-tier enemies. Scrap Metal is only earned by the player collecting weapons and armor after their inventory has already been filled up. Stable Metal - In order to earn a Stable Metal, the player will need to collect 13 Scrap Metal. The player can also earn a large number of Pebbles by creating a Mountain Peak using a 3x3 grid of Mountains or Rocks. They can also be earned by passing through a Cemetery tile. Similar to Rations, the player will earn Pebbles by placing either a Rock or Mountain tile somewhere throughout the loop. Preserved Rock - Once the player earns ten Preserved Pebbles they will then be converted into a Preserved Rock. To farm these players will need to place as many Groves as possible on their loop, and every time they pass through one they will earn a Branch. Stable Wood - When the player earns twelve Stable Branches they will be immediately converted into a Stable Wood. The player can also place Battlefield cards and fight enemies there to occasionally earn full Food Supplies. As soon as they hit twelve these Rations are then converted into Food Supplies. The easiest way to farm Rations is by placing a Meadows card somewhere on the loop to acquire a small number of them. Here are all thirteen resources and the methods for farming them:įood Supply - Every time that the player acquires twelve Rations they will earn themselves a Food Supply. This means that the player can use this method to farm several types at a time. By placing eight cards around a Treasury card they will receive a random assortment of resources. ![]() If you want to do shorter runs, instead of a bunch of loops with them, slapping down Villages and putting a Vampire Mansion beside them will give easy, guaranteed, 5 enemy fights for 4 loops each, which is a quick way to grab a few.Another thing that players should keep in mind when trying to acquire resources is that they can actually use the Treasury card to get their hands on some basic resource types. You can also add in Bookeries to convert the vampires to vampire mages, letting you start farming Astral Orbs which you'll want 2 of. You can swap the Groves for Swamps to negate the vampirism effect, and mosquitos with the suicide ability will kill everything on their side of the field, as long as you don't have any healing you'll be fine. You can add Battlefields overlapping the areas to have ghosts spawn, adding even more combatants to the fight, and vampires can summon bats as well if kill order works out in your favour. ![]() Well, later acts will have higher droprate, so it will be easier to farm it in act 3 if you can, but the setup I've used for it is to spam out groves on every time, with Vampire Mansions set up to cover as much of it as possible. I suppose 4 might be theoretically possible, but 3 is the most I've seen. If you add in that Skeletons can turn into a Crumbled Skeleton on death, then you can easily get 10+ enemies and as many as 3 orbs off a single fight. Any of the units with Souls have a chance to turn into Ghosts, which can turn into Ghosts of Ghosts. When she dies she turns into a Tome, that makes 7. If you've got an Abandoned Bookery that turns your basic Vampire Guy into a Vampire Lady. At 50% he'll spawn a swarm of bats if there is room, that makes 6. Vampire Mansion will add a Vampire Guy as a 5th unit. * DON'T put down a blood grove, as it will prevent things with souls from becoming ghosts, and vampire mages from becoming Tomes.Ĭombine all those things and get 4 units on a tile together. ![]() * Something to spawn enemies with souls such as Ratwolves, Skeletons, or Mosquitos (Only do Mosquitos with Necro) It has to be 5+ kills, not enemies, so having worms or skeleton archers in rank 3 won't have any impact.
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